- There’s “Open” Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.
- There’s the “full web” Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and viewable on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offering perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.
Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.
Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.
Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.


Jose, a chess software. In my opinion, this is the best chess software that I use on my computer. Created using JAVA programming language, so it can run in any OS that has Java Runtime Environment installed.
Introduced in April 1976 and terminated in March 1977. Looks ugly, but this is the first Apple computer! Despite that, but Apple I was priced $ 666 in his era!
Introduced in April 1977 and terminated in May 1979. Very similar to a typewriter. But if you look at the Apple I, was already a change very much. It does not use wood case anymore, so the more interesting views. For machines that are used, is still relatively the same except for an additional "new" features, i.e. : RAM expansion slot, floppy, better video resolution and others.
Introduced in June 1979 and terminated in December 1982. I think personally, this is the "real computer"! At least similar to the computers we know today. Additional features of the most prominent of these is the 48 kB RAM On Board! "VERY BIG" RAM capacity.
Released in January 1983, The Apple IIe was to be one of the most successful Apple computers ever. It was based on the 6502 processor, which could run at 1.02 MHz. It came with 64K of RAM and a 32K ROM which included BASIC, an assembly language interface, and several other hard-coded options. The Apple ][e originally sold for $1,395, and was replaced in 1985 by an updated model. In 1984 the name was changed from Apple IIe to Apple //e, coinciding with the release of the Apple //c.